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Hi, is this ready for 2019.2?
Want to buy it but have seen that the particles only package you also offer has an update for 2019.2 but this hasn't
When? Cause new Apps already need it!
shadow distance does not apply if far clipping plane value is lower
Hi, Unitys starts fading of Shadows on Objects that get closer to far clipping Plane.
Anyone an Idea how to avoid that?
Its not in general about being faster, we got a lot of trouble with unitys shadows as the system is poor and the shadows are ugly. (sorry) Actual...
i'm looking for a replacement of Unitys Shadow System and this looks so good. But we develop for mobile.
Are there chances this will work well...
Ok, just tough cause manual says.
Rectangular textures cannot be compressed to PVRTC formats.
at Features currently not supported by Unity iOS...
Think the Problem is that PVRTC isn't supported for iOS by Unity
- The Standart one, not the new render pipeline (Is that what you want to know?)
Unity runs on OSX
Sure, I'll send to your Mail
Did you recognise the Error I added?
maybe I'm to critical but I´m feared players may recognise the Imposters :confused:
Both with default settings. But...
Hey, the Asteroids Demo works well on device.
The missing Prefabs Problem is both in Editor and on Device. If a prefab should be there like 3000...
Our Project is made in 2018.3, used 2019.1 only for testing the demo in a clean environment but the problem is the same. Could it be related to...
Hi again, tried with demo scene on a blank project now and its same there. Framerate drops heavily when GPUI is active
That's Bosslevel of bad magic for me :) As you can see everything in Hierarchy is disabled. How can there still be trees/objects? They...
Besides the bad performance, GPUI is like randomly hiding a huge number of Items for no reason. See especially western part...
Hi Guys, just tested GPU Instancer and the result is vice versa as I hoped. In fact I got down from almost solid 60FPS to 17...
Hi, I get lots of errors from save game gold when importing Bolt. Any Idea?
Similar problem here. I got two different Layers to use different light angle but I need the objects to cast shadows on objects on the other...