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I'm using the libraries provided by Google to parse the GLTF file, so it's possible your GLTF file is malformed.
Have you tried to load it in...
It should be working fine.
Can you show the piece of code you're using to load your model?
TriLib 1x isn't ready for PBR materials.
I'm working on a build system to allow faster Assimp (used internally by TriLib) updates, so will be...
Please send it to my e-mail: email@example.com
I will check it out as soon as I have the new beta material system ready.
What is the file format you're using?
I haven't tested the beta version on iOS yet!
I'm finishing some material system changes and will start working on other platforms after.
Do you have any screenshot to compare the issue you're having? Like, one screenshot from the original model and the other one from TriLib.
Have you tried TriLib 2.0 beta?
It should be handling GLTF 2.0 coordinates right.
What file format are you loading? Some loaders aren't loading colors yet, but I can add the color loading pretty quickly.
I have updated TriLib 1.9.0 version with some fixes, could you check if it works for you?
The library mentioned there has been replaced by a new one on my working version. It should be included on the next update which should be...
Have you tried the latest version? (1.9.0b - Hotfix)
Yes, but not on the initial release.
The initial version will come with FBX, OBJ, STL and GLTF2 support.
Next versions will add GLTF 1 and DAE...
I'm focusing on TriLib 2.0 at the moment and it takes too much time to debug and test the 1x specific issues. I'm planning to add...
I will check it out.
You can be sure TriLib 2.0 will be released without major runtime issues.
Muito obrigado pelo feedback!
Ainda irei realizar uma refatoração maior no TriLib novo para ganhar o máximo de performance possível. Pode ser,...
TriLibImage.merged doesn't exist anymore, have you made a clean install?
TriLib 2.0.10 beta update:
Added GLTF2 initial animations support.
Added Id field to PendingTexture to identify textures with no filename.
Could send me via e-mail or PM your invoice number and GitHub username?
Please do a clean install for every beta version, looks like it's referencing an old assembly.