# Search Results

1. Post

### MovePosition with interpolation without the Rigidbody being kinematic?

I'm not confused because of why you came here to ask the question! I'm confused because I've given you the answer to this above and it's been the...
Post by: MelvMay, Feb 25, 2020 at 7:24 PM in forum: Physics
2. Post

### MovePosition with interpolation without the Rigidbody being kinematic?

This is fine and all information I already obviously know but you're not following or responding to the actual information I'm giving you so it...
Post by: MelvMay, Feb 25, 2020 at 7:16 PM in forum: Physics
3. Post

### MovePosition with interpolation without the Rigidbody being kinematic?

Err, yes because you asked for it when you said ... This is all we've been talking about from the start so I'm completely confused why you would...
Post by: MelvMay, Feb 25, 2020 at 6:43 PM in forum: Physics
4. Post

### Changing Capsule Collider 2D properties (size and offset) works in script 01, but not in script 02

I can understand what you're trying to do but there's not enough info sort out your issue. The main thing I was getting to was that you should use...
Post by: MelvMay, Feb 25, 2020 at 5:59 PM in forum: 2D
5. Post

### MovePosition with interpolation without the Rigidbody being kinematic?

Yes, interpolation works for all cases of the body moving through space via its velocity which is the normal condition that any dynamic body...
Post by: MelvMay, Feb 25, 2020 at 5:43 PM in forum: Physics
6. Post

### MovePosition with interpolation without the Rigidbody being kinematic?

Calculate the vector from the position to move to from the current rigidbody position (moveVector = transform.position - rigidbody.position)...
Post by: MelvMay, Feb 25, 2020 at 5:42 PM in forum: Physics
7. Post

### MovePosition with interpolation without the Rigidbody being kinematic?

It's also not recommended to try to move a dynamic body to a specific position but that's what you want to do. Modifying the velocity directly, if...
Post by: MelvMay, Feb 25, 2020 at 5:31 PM in forum: Physics
8. Post

### MovePosition with interpolation without the Rigidbody being kinematic?

Well don't use MovePosition and calculate the move yourself after all, MovePosition is doing just that. Calculate the velocity required to move...
Post by: MelvMay, Feb 25, 2020 at 3:37 PM in forum: Physics
9. Post

### MovePosition with interpolation without the Rigidbody being kinematic?

For 2D yes but for 3D no. As the docs state:
Post by: MelvMay, Feb 25, 2020 at 2:21 PM in forum: Physics
10. Post

### Game starts stuttering over time

Post by: MelvMay, Feb 24, 2020 at 3:46 PM in forum: Physics
11. Post

### Game starts stuttering over time

It's stated here. If you have 100 scripts, all with updates they get executed in an arbitrary order one after the other which most of the time...
Post by: MelvMay, Feb 24, 2020 at 3:24 PM in forum: Physics
12. Post

### Game starts stuttering over time

Execution Order
Post by: MelvMay, Feb 24, 2020 at 3:17 PM in forum: Physics
13. Post

### Game starts stuttering over time

But you knew that already right? ;)
Post by: MelvMay, Feb 24, 2020 at 3:14 PM in forum: Physics
14. Post

### Game starts stuttering over time

Yes, there's a lot of good info out there but a disturbing amount of hearsay. A lot of it is just guessing because of lack of knowledge which is...
Post by: MelvMay, Feb 24, 2020 at 3:11 PM in forum: Physics
15. Post

### Game starts stuttering over time

It just "sounds" like you're making it more complex than it is in your head. The ironic thing is, doing physics per-frame is the most simple...
Post by: MelvMay, Feb 24, 2020 at 1:52 PM in forum: Physics
16. Post

### Game starts stuttering over time

Finally, the reason WHY you have stuff is in FixedUpdate is because you want it to run before physics. This is what you should know and...
Post by: MelvMay, Feb 24, 2020 at 1:41 PM in forum: Physics
17. Post

### Game starts stuttering over time

In theory but I don't have your project in front of me. As I've said, you're asking these questions for your project but just try answering the...
Post by: MelvMay, Feb 24, 2020 at 1:36 PM in forum: Physics
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