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Thank you for the reply, i know RTP is supported yes i could have left that one out haha.
But are there more shaders supported?
Which shaders are compatible with MM?
Because i am looking for detailed PBR and such and that is not possible with the standard...
Is there a forum or a git or something similar to share presets that have been made with the asset?
Big thanks in advance!
anyhow, i replied to your other post aswell.
I have made an engine like this some time ago which works...
I have made an engine like this some time ago which works pretty smooth.
I created the blocks like this:
A collider on each side of the block...
I would say that this is very possible with Unity3D.
The focus or defocus can be achieved with post effects like DoF.
And scaling can be done...
QuickApply - The fastest tool to apply or revert all selected prefabs at once.
This tool is currently: $1,00!
We will be adding more tools soon,...
Thanks for the reply.
A good example of this is:
You are working on a game and you created many level prefabs, then you discover you made a...
All feedback is appreciated.
And if there are any more tools you would like to see included let us know!
QuickApply is an easy but very usefull tool, just select your prefabs all together and QuickApply can apply them for you all at...
Do you happen to have a few examples on how to achieve such fire/flames?
Thanks in advance
I am working on a first person game, and in the game will be multiple fires including torches.
And i was wondering what the best aproach...
Thanks for the reply.
Why don't you try Unity 5.3.4?
The asset has not been published on 5.2.3 so i gues it also has not been tested with that...
I am thinking of buying this asset but i have a few questions first.
Is this asset still active? i read alot of comments here that it may be...
Thank you for the reply!
I tried your solution but it did not solve the issue.
I set the model to Generic, created a new animation and moved the...
I have a question about Skele.
I have a character and animations from Mixamo.
I duplicated the animation so i can edit it and i made the...
Thanks for the information.
I added very little to just break the pattern and it works like a charm.
And again many thanks for this asset, it is...
Thank you for your comment, this is very helpfull!
I am using HDR, Deferred and Linear Color space.
So i will have a look at the links you posted...
First off this asset is amazing!
But i do have a question and i was hoping you guys could give me a bit more insight on how this is working...
Thank you for the reply, but the connected bodies still have gravity so it won't work.
And setting them all off requires me to loop through them...