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Very strange results.
2xRTX 2080 (no NVLink)
1. 1.717 s
2. 1.310 s
3. 1.166 s
4. 1.162 s
5. 1.171 s
1. 2.002 s
Is it really possible to reduce rendering time on 2xGPU's?
I have two RTX 2080 and i feel betrayed now.
Such powerful hardware simply stay idle....
This helped for me. Thank you!
What to do? Lightmaps cleared. PC restarted. VRAM optimzation Force On. Lightmap UVs correct.
After crash, unity cant open my project...
It is _dir maps compression fail too. I cant use compression for _final maps, and compression of _dir maps creates this artifacts. Any ideas to...
I did it like you... maybe unity must be restarted. Im now baking my scene with different settings. I'l notify you as soon as i check compression...
I use "BakeryLightMesh", Directi Light for sun, colored Sky light and point lights.
Check this files: https://yadi.sk/d/aRDNwLkT4gJZgw
It is not compression artifacts. Default was "Medium", but threr is no difference between this and "None". Some kind of tiles is clearly visible....
What is it? I have a big optimized object with generated UV2 (by Mesh Baker).Tiles... Colors...
Hello everybody! There is my first serious asset, and im happy to show you this models.
I have updated the project to 5.1, but there is no components of the new network.
However, another project successfully updated to version 5.1 and...
Today my project came on GREENLIGHT to collect votes!
Friends, I need your help more than ever!...
Check out my latest video!
Sorry for "Google Translate", but you can enable subtitles :)
Today I want to introduce you to the next graphic changes in the game. Be patient a little longer, will soon show and gameplay changes :)
I continue to model various buildings for the game. At this time - Tower of mages.
Without further ado - a first look at the future model....
Before the video you need to wait. The game still disassembled.
New Quarry model!
Construction began in the late evening, and as luck would have it, the rain poured down.
By nightfall the first level of...