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It does. Thank you
Do you have any ETA about when support for HDRP 5 will be ready? Asset store doesn't say it's not supported and we did buy it and can't use it now.
Waiting for this for a year now. Hope it will be available soon - as currently Cloud Build is unfortunately useless for us :(
Just add this class:
public class RemoveSceneIDMap : MonoBehaviour
Thank you! Managed to make it work!
Ok I need to know when something is visible in frustrum and when it becomes invisible. I used this to make sure I can still render this in the...
Anyway this could be ported to HDRP? There just isn't any good outline for HDRP anywhere!
This works almost amazing :) Uploaded a small issue If found to Issues on github. But other than that it looks amazing! just like the normal one
It seems OnWillRenderObject is called properly but camera is always null. Is it a bug?
Yes but what other way we have to create this glow type around lights?
2019.1 - Still no lens flare :(
I like your example. It just creates a bigger dark version of the object. How do you layer it properly? (How to make an outline instead of a...
Sounds amazing. I loved Aquas but we use HDRP now. Waiting for this update :)
Thank you! I have to say that it doesn't work on 2019.1.
It's completely transparent and the waves are sharp and weird. Can you help make that...
You should really finish the rewrite and start the release. With the money you'll get, you'll be able to completely fix and finish it. What you...
Can you please help? I've been trying to do the same but i'm not able to use Screen Color. It just outputs black. Tried to input anything in it...
I like it :)
Yeah I also have Derkon's problem. I make an ObjectFierd in Uxml but even if I bind to SerializedProperty, it's not able to deduce the type on his...
I got this:
10.60923: Watcher - Watcher: Push task Idle (Idle, index 50) at stack index 0
10.94257: Watcher - Watcher: Conditional abort with task...
Is there a way to not show the odin drawer for a list and use unity's native list inspector? Unity's list have an option to add several items at...