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In unity 5.0.3f2, animator.layers[intex] or Getlayer(index) seems to be missing
is there any way to chage the motion clip of the state at runtime...
Last version of unibill works again as usual
Unibill Version: 71 (Jun 15, 2015) Size: 643.0 kB
I had to roll back to previous version , so I have no log to show you , on the next...
this error could be from dirty files from previous unibill release
same to me , a lot of elements disappear on 5.1 ... I got to roll back to 5.0
I have upgraded to the last version of unibill , and unity 5.0 (tested too in unity 5.1) and unibill seems to dont be able to init , on some...
I got unity splash screen in blank and UnityHelper.exe growing in size (more than 400mb) after the update
is this a known isue ¿?
I want to introduce our last game !!!
Hi friends !
I want to introduce our last game that uses this plattaformer kit : "Mega Pang Galaxy "
Hi friends !
I want to introduce our last game that uses rewired : "Mega Pang Galaxy "
I have tested it with 8bitdo sfc30 .. it works perfect...
Is there any attemp to add clamp to the ground function to this kit ?
Hi... I have one question..
Im trying to map keyboard arrows keys to an axis , the behaviour want is a completely digital conversion...
lot of thanks ,
I have checked it ..
Im a new buyer !
I mean.. A 30 second test (sample scene ) that shows that the plugin has that feature without coding will make easier green light to buy...
it will bre great a sample scene that enables keyboard and gamepad over the same player at the same time
Any early test on snes30 (8bitdo) ?
Does it support hardware acceleration (GPU¿?) ¿?
New features example projets will be nice !