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when full body biped ik is on- it rotates the clavicles for no good reason, creating the horror in the attached screenshot.
why would it happen...
how do I add custom variables to save file?
I have an inventory that is a list of item class and i want to save it
As I understand nodecanvas is the asset for dialogue tree's but I'm planning to use flowcanvas as a dialogue and quest authoring system. is it a...
I don't know if this post is still alive but I would have to try my luck.
I have two weird problems-
1. Not every shot spawns a bullet hole- I...
No, I just opened a blank project and installed nextGenFPS and got all the errors.
And yes, I have a suggestion for your next update - how about...
https://ibb.co/nNkDjo[IMG] new version - same s**t[IMG]
Lets say I don't use slate- is multiple character animation an option at all?
Can I use umotion for multiple character animation?
I want to make fight scenes and I use "Slate" as cutscene editor.
Timeline looks like a great tool for cut scene's but what about speech?
Any lip sync solution works with Timeline?
Any other way to make...
I understand that it is possible to make full cutscenes with quick time events in skele.
But what do i do about lip sync for the cut scenes?
Is there integration with the new Timeline sequencer in unity 2017?
Can the facial animation blend with body animation?
when i use a long weapon in the demo and aim around corner the weapon starts acting wierd
like it moves down then up of something
it does, but creating new content for UMA is pain, also a lot of tutorials are outdated.
trello say's 59/93 - nice try
what feature? O_o what about my other problems?
In run time there is huge fps hands- how do i get rid of them- I need normal sized hands for IK
I can- it appears that wan I run , I see two guns, almost in the same place:
-No draw animations - gun just appears
-Rifle and handgun spread biased to the bottom right
-Lean just moves to the sides -needs to bend to...
@Winterbyte312 i found couple of bugs in 1.4
-ladders are indestructible
-lamps remain in the air even when ceiling is destroyed