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Same problem on 2019.2.20, Xiaomi Redmi 4 Pro. Workaround in comment #23 worked.
same here. 4.3 works fine
What size or import settings does icons needs to be?
I have 256x256 for large and 88x88 for small, but they appears very blurry
Wanted to ask the same question, since 2019.1 is out and LWRP is out of preview
Sorry for this duplicate thread, here is the answer.
How can I check if android quick settings menu is on screen? The one that calls by top down swipe and has all notifications.
I want to pause...
Thank you. Hope to see new solution soon. Now I will just stick to the 4.6.0
Hi. I was using multiple cameras with depth only on LWRP 4.6.0 and lower, and they worked just fine.
After upgrading to 4.8.0 and now to 4.9.0 in...
@Gregoryl for no particular reason. It just looked better in playtest with position correction. Maybe because change in ortho size cause camera to...
Well, looks like I managed to do this on my own. But maybe someone can improve it.
Here is the code:
As i read the forums, i come up with the idea that i need to write my own extension. Any manual or reference on this would be appreciated.
I have a 2D game, I use virtual camera with framing transposer, that have different max and min ortho size, and a target group.
Thank you very much!
I wanted to update my first ever project not so long ago, but apparently I broke it (well, now it turns out it was broken not...
Well, Josh Peterson of Unity recommended me to set up api 2.0 because of my build size increase....
After switching to api compatibility level .Net Standard 2.0 (from 4.X) I got a lot of errors in console pointing to...
I found my problem, it was not with BGCurve, sorry to bother.
Hi BansheeGz, thx for your awesome asset pack.
Can you help me with problem, please.
I am changing timeScale while moving with spline, but on low...