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Getting the same 'memory out of bounds' from unity 2017.3.0p1 .
Thinking for a performance test for android, not sure if you guys could show us android demo?
Possible to show a demo of android and webgl ?
Environment shown in video comes in the package ?
Unity 2017.3.0p1 does not open Monodevelop on macosx when a script is tried to open from unity editor.
@Marco-Trivellato Possible for unity technologies to bump Google for this weird issue ?
Yet no update from google's side even after months, could someone from unity...
I am not sure if its only me, but i normally get this error in Chrome while loading cached version of the game(Unity 5.6.2), when browser tries to...
https://issuetracker.unity3d.com/issues/wasm-webgl-build-crashes-when-audiosource-dot-pitch-changes resembles this bug, but not sure to what extent
Basically in wasm_pitch_bug.unitypackage i tried extracting some code from our car racing game(affected with the wasm bug) where car 'engine'...
@Marco-Trivellato I havnt done any bug reports in the past, but i uploaded a wasm_pitch_bug.unitypackage to this post(used Unity2017.1.0p5 for...
Yes, its reproducable with this patch as well.
For some other project, Getting this error in webassembly, though asm.js works fine.
Version: Unity5.6.2 & Unity2017.1.0f3.
Does it work for Unity WebGL ?
Unrelated to this thread, Unity UI isnt visible in webassembly and webgl when compiled from Unity 2017.2.0b3, though works fine in...
@sirrus how did you solved the issue?
Unity 2017.1.f1 works fine, without any issues.
Unity 5.6.2 gives error:
UnityLoader.js:1 exception thrown: RuntimeError:...
So Unity 2017.1f1 has that Issue#1 resolved, Thanks Marco! :) , though i have been using Unity 5.x license, i hope Issue #1 listed above, isn't...