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unity 2019.2.2 dx11
Hi, I want to ask about the Frustum Shadows is no supporting point light?
If I add a point light in Frustum Shadows cover area, point light has no...
After some learning, I think I can understand most of the parameters.
But still, I notice spine animator has not animated the bone following the...
Hi! I try spine animator in unity2019.2.2, following the video.
But I can not get a right spine Animation.
All bone just twist and rotate...
Hi!, My Project have this problem too.
" Toony color shader " and " ShaderoSprite editor " is not supported In NGSS 2.2.5
Should I turn...
Hi! Do ADS support "GPU Instancer" asset?
Hi! I use aura 1 and notice the ambient light (the setting in the main component )will make the scene view little darker.
How about Aura 2?
I make terrain and add CMU to it. But I can not generate splat map from existing terrain.
So it loses the terrain detail.
I use another asset which can mix animation. I think I can find out API, but I hope you can do this job for me....
Does editorPaint support the pen pressure now？
2017.2.3 spin works well
I check the document, It says that:
The bias of lighting normals used for the particle graphics. A value of 1.0 points the...
Is it possible to generate normal on billboard like the particle system in unity？
I using a particle surface shader, which needs sphere normal on...
Does it support baking particles to impostor?
For example, the particle clouds.
Does unity version trueSKY Can make sky works likes Project Wingman？
Especially the fighter fly through the clouds.
Sorry for my English.
I mean you can implement a custom AnimationWindow in VA
Because I think Unity’s AnimationWindow is outdated.
Is it possible to add independent AnimationWindow in VA？
”If you want to set your own texture as the brush, i recomment clicking on the icon wich opens a file menu to select a new texture.“
:(:(I save the texture finnished，but unity crash when saving...
I try to change the brush texture ,but some time it can,some time no.