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when i try to run and deploy to device
the whole scenes.
appear this error
please ani idea / help ?
thanks a lot
thanks a lot ... i find this.and leave here if some beguner needs too.
thanks a lot
I'm starting at OCULUS_GO, and I need to call a scene with the control of a button in space, and, for the moment, it works with mouseOVER....
in other words .... how can I make better graphics resolution on oculus go, frome unity 2018 please ?
thanks really thanks ....
if I twist the oculus control enough hard.... the cube will rotate in the same direction, and faster?...
Any idea how to do, so that when turning the control of the oculus go, at the same time turn a GAMEOBJECT?
but three times slower?
After deploying my first application for oculus go, I can see that this is too PIXEL SHOW, it is gridded too much, .... my question...
just a question,
In my unity editor, the textures look superpowerful, as far as my eyesight goes, far, until the end of the scene, the textures...
I am making a room furnished with characters, in unity, ... and I have managed to transfer the scene to the oculus go lenses.
I am starting my second application in unity 2018.4 for oculus GO VR, my question is where can I go placing my advances for comments...
thanks so much ... is working now
thanks a lot ... but they use
how can i use only with void ?
in other words ......
i use on java script
yield WaitForSeconds (0.7);
but i am trying touse on .cs
how can i Do please ?
thanks a lot !
great work !!!!!
hey thansk for your comments ... just for a record ... to the date ...
the links working, but if you place a search on the store, ..... now...
any help please ... or idea ?
nice work ... and beautiful asset ......
your other product, HEART ... dont have animation like this ?
i try to use my 2D GUITEXTURE but is not to sharp (unity 5.6)
and I need to be a vry sharp picture.
how can I fix this ...
i upload a...