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Add your equipementClass to the saved classe by ES3 interface check variables that will be saved. Your list will be saved automaticly ..
New Update v1.4 For GIS Terrain Loader :
- GIS Terrain Loader can load terrains from (QGIS && SAS.Planet).
- Added support for Terragen files...
Some users ask if GIS Terrain Loader can load terrains from free GIS software because Globalmapper is expensive.
So we would tell all users that...
Let us more time
Let us more time maybe GIS Terrain Loader will support more DTM files like (ASCI,bt,raw...etc).
Please watch tutorial videos to understand how this asset works.
GIS terrain Loader is an integration offline tools so he could not...
This asset work on editor and at runtime.
At runtime you can load terrains and textures from your hard disk.
By using globalmapper you...
GIS Terrain Loader Updated to v1.3
- Added support for OSM Vector Data (Tree + Grass).
Package is on reviewing by unity asset store.
Yes ,if you try to load terrain with heightmap resolution > loaded file resolution you will have...
GIS Terrain Loader Updated to v1.2 :
- Added support for Unity 2019.1 and Unity 2019.2
- Fixing some bugs happening with Unity 2018.3.
Probleme solved please read your inbox.
we will soon update the asset to work with unity 2019.
we are testing the asset on the same unity version that you are using we hope fixing that...
Yes, Once terrain is generated it can be edited by Unity, this tools work with new terrain system.
For more Info please watch the video...
GIS Terrain Loader is designed to load real world elevation files from GIS applications, by using this asset you can generate terrains in...
i spent alot of time to get my dynamic terrain works bet every time i have spaces between terrains tiles any one can help me please :
my code :...
thanks i will try it.
Is that scripte can help me to make screenshot with ortho camera to a large terrain (50000x80000)?
hi there any solution to fix GlobalScale imported object !
Hi. I downloaded the the trial version but when i test it it take alote of time and memory to load just 10mb models.
is there any configurations...
Not Work For Me :
im using Unity 2018.3 with last update of TriLib
no things changed for imported objects (same scale)
Yes thats what i want to do.
i dont want to make my object.Transform.scale= new vector (0.1f,0.1f,0.1f);
or the empty parent GO to that scale....