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When I use "store value" in an action block, and select a generic function, the function always has the same generic type as the...
A simple example of the difference between normal nodes and action blocks:
Normal nodes --->
Action blocks --->
Problem with the action block:
Everything is OK here --->
However, in the action block - it doesn't work --->
Only one in four exploration trips end up finding an artifact with a mysterious name: "This" ;) --->
If I set it like that --->
I have such errors --->
Only this setting seems to work --->
From the beginning:
To arrange nodes straight as in the picture --->
1. I need to spend some time using the 2.0 zoom
Sorry, but I have no idea what an EventNode or multi target is. o_O:confused:
1. In the "Add Node" window, there are several categories:...
Thank you for better and better uNode. :) However, I have some important remarks about the new features.
1. Functions (methods)...
Because a colored rectangular frame can be associated with "energy" flow, I think it's better to instead of this idea:
I meant a different kind of text coloring, where only the rightmost member type matters, not the types we get it from.
For me texts like this...
I have two suggestions:
1. Add colored frames around values connected to a node (preferably optional?) --->
Two arithmetic operations - divide and power - show errors in inspector. In case of the "divide" operation, it happens only when using an Action...
It is easy and improves the situation, but to a small extent.
Alisia proposals are better - but much harder to implement.
Maybe it's my...
I suggest working on the state graph, when other important things will be ready and stable. ;)
I understand that it is not easy - to make a nice and clear state graph when it is not hierarchical and is integrated with the rest of things....
I know that this problem can be solved - but it is certainly not easy and Wahid probably will not want to sacrifice for us.
It turns out that, unfortunately, State Machine in uNode will be ugly, even with proxy - it's bad (for me) :(
I really like how uNode looks, especially the vertical theme, which is a good way of representing algorithms where the execution...
small error --->
In cases: "Less than" and "Less than or equal" - information in the title is not displayed.
1. If I use a Validation node, the nodes connected to "Finished" generate duplicate code inside "if" and "else" blocks. I think...