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I can load over the old level.
Is there a way I can set the elevation of the terrain when creating it?
In the example if you already have a level loaded. How do you set up a "New" button, that will blank out the level and let you pick a new terrain...
Do you see this editor ever running on oculus quest? Or can it be modified to within reason?
Is this asset only for running inside of the unity...
fixes it after load
The first item in one of my listviews does not display unless i scroll or drag up. Any ideas?
What is the recommended way to get the indices of a button in a listview on a click event?
OK, thanks. It was a combination of having it set for tiled view and having a layout element on the TMPro item.
OK, I found out it is Curved UI messing with it, it's only that particular listview though. That one doesn't like canvas shape Cylinder, a couple...
I modified the FileListView to Vertical Direction. Could that be a problem?
By converting I mean, created FileListView, then realized I wanted TMPro, then enabled, then changed component to TMPro type. version is...
I converted the FileListView over to TMPro. When I drag down, each row has a position where the text from two different rows will swap back and...
Can you add a highlight on mouse over to the switch widget please?
I was able to cobble this together, is there a cleaner way?
You are right, it fixed it, thanks
var pos = ListView.GetScrollPosition();
pos -= (OVRInput.Get(OVRInput.Axis2D.SecondaryThumbstick).y * 20);...
The stick scrolling gets way too fast as the list grows. Is there a total list height or something else I could compare to for reference?
Scrolling works great.
focusedScrollRect.verticalNormalizedPosition += (OVRInput.Get(OVRInput.Axis2D.SecondaryThumbstick).y * .02f);
New UI is working on Oculus just like a mouse would with the Curved UI asset.
1. Can I adjust the sensitivity on the listview so a click...
Is it possible to get Highlighted Indices?
Thanks, after testing the solution I ended up using:
if (ListView.DisplayedIndicesLast >(ListView.DataSource.Count - 5))
I'm planning to add 50 items at a time on demand as the user scrolls. How do I get an event or detect scrolling to or close to the end of the list?
Fixed it, thanks!