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yup. same error. "Loading Entity Scene failed because the entity header file could not be read: guid=46b433b264c69cbd39f04ad2e5d12be8"
hi - I'm trying to get any of the samples to work with "Output Single HTML File" in the WASM settings - doing a ASM build. not having any luck,...
brilliant. that works. thanks you very much
hi - is there any way to not use a sprint button but instead control the sprint using the movement joyapd Vertical input
eg: 0 to 0.4f on Vertical...
hi - you mentioned there was a "Create a LOD Group automatically" toggle " but I can't find it anywhere. can you help please? thanks
awesome. thank you so much.
thanks! that works but when I hit Play the Camera Input bool goes back to true. can't quite figure out why.
Is it possible to make Back on the mobile joystick make the player walk backwards, instead of turning around please?
really? I have had some success running Tiny on KaiOS devices - granted it was just a simple demo, but it worked.
Hi sorry if this has been answered before, I did search but couldn't find anything:
Can you use Emerald AI if the main character is an Animal (eg:...
When I do a asmjs build and run it from behind a webserver in Chrome I get this error :"Uncaught trap!"
I can't run from Chrome using file:///...
don't change the build platform - you build by using the configurations in the Build folder
are you on a mac? I get that too.
hi - it's possible - I've been chatting to them about this and they're aware of it.
30% of our iPad users are on iOS 9 - it seems crazy to move the minimum target deployment
## [0.16.1] - 2019-06-18
* Fixed fonts in Browser Interop sample
## [0.16.0] - 2019-06-14
hi - do they allow rewarded and interstitial ads?
I've enabled the Metal API but the game has a lot of pink and unplayable (See pic) any ideas pls?
Best way to speed up mobile performance is reduce camera's Far Clip to approx 250