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I've sort of asked this before, in regards to the inventory system. You mentioned there are plans for some RPG features. Level, xp, etc. Any plans...
Will there ever be the option to replace the arms with our own? As well as use our own weapons with the animations?
Also, will you be adding the...
Asset certainly looks interesting. I’d gladly buy with Game Kit Controller and UFPS/UCC support. Any plans for that?
1.4 looks great. Are you planning RPG elements? Quests, inventory, armor equipment, character level/stats, vendors etc?
New update looks cool! Before I buy, I just want to see if any RPG elements are planned (level up/exp, loot, armor, etc) and a battle royale mode.
Does this support the latest GKC?
Hi, am I able to use these animations with other weapons/arms?
A quest system along with an inventory/loot and a level-up system. Then it would be perfect.
Hi there, are the animations separated yet? Can they be used with other models?
The second case is exactly what I mean! Or similar to spawning a car in GTA using the cell phone. In your equipped items, you would equip a...
Just curious, how easy/difficult would it be to assign "ownership" of a vehicle and make it an item you can bring out freely? See: Sparrows in Destiny
How difficult would this be to convert to a 3D FPS?
Is there an ETA on UFPS/TPS/UCC?
Wow, I cannot wait for 3.0. It's everything I need and more. You really think you can have this done 6 months after 2.5?
I meant the online multiplayer, but I mostly meant, should I wait on that update to start on my project? I don't want to have a ton of things I...
Since my project practically needs multiplayer from the ground up, should I wait on 3.0, or will I not have to make changes to most things?
Do you happen to have a roadmap anywhere for us to peek at?
Next update as in 2.4d? :D
I love that system in Doom, and I think it would be an awesome addition sometime later on, unless it's super easy to make.
Yes, the drop pickup...
I actually love the idea of being able to level up a weapon and have its stats increase. Maybe depending on the more you use it, the more kills...