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using Lean Transition, how can i create Ping pong effect with code only? (without adding lean component)
i managed to create UP and then...
well, i found much simpler solution! i added to the script D2dpolygonCollider two more option:
Square128 = 128,
Square256 = 256
that way i...
i will try the Rebuild with optimzieCount option. does it have performance issue that i need to be aware of?
for the atlas, in fact it's...
thanks for reply,
i separated the ground from the atlas but i haven't try to compile it for mobile yet.
i notice that if i optimize the collider...
I'm using your asset (latest version on unity 2019.2) to create destructible ground.
the screen is side scroll and I'm using pooling...
well... answers came too late. i drop the solution and use unity's projector. even if it's less effective it's still much better then real time...
yap, i have the same issue! i have a procedural track made from blocks, each block have shadow receiver script.
for the few first blocks,...
so many scripts and options. does all of it have documentation?
so for rotation, i just rotate the target? .thanks!
edit: that works really great! used the bridle script as reference. thanks!
i need to write an NPC script the will control a robot that walk is straight lines and turn in 90 degrees.
how should i do that? what part...
let me help you (and others) with the infinite ammo:
in vShooterWeapon script, add new public bool for example "ConsumeAmmo".
then change the...
this is the most bizarre solution... it just adds 1 ammo after each shot. very performance wise... :|
but you can't spawn the player with a...
documentation link is dead from http://www.invector.xyz/project
and video tutorials doesn't help.
[update] OK, found what you mean...
is there a...
i just got the shooter template and i need help to setup top down controller with mouse aim.
like in this video: [MEDIA]
is there a tutorial for...
to be honest, I didn't like the new store design from the beginning!
using a widescreen for store view is bad, every web designer can tell you...
is it unity 2017 ready?
shame on me... i missed that and now it works!
(and you also cleaned the blog from my comment... thanks! hope no one saw it :rolleyes:)
i'm trying to use remote settings but can't get it work.
when insert the project ID i get error 401.
i tried to unlink and link again the...
OK, last question, can i animate other properties like position or rotation of sprites with this?
so how "avoid using mechanim animation states altogether" thing works?
any code sample?