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Hello i am trying to use Aimik with PhotonPun.. however it wont sync the position of the AImIK to the object i have specified as it seems to be...
Nice i have been looking for one of these for a while now. Will this support texture painting to an object? something similar to terrain painting?...
@wavyeye dont suppose you could share the LWRP shader?
aah ok so i am guessing 30 fps is default
Thanks for taking the time to let me know appreciated
so how would i disable it?
Is this defaulted somewhere or do i have to code it?
Hello i have made a blank scene build to a mobile device and hooked it upto the profiler and there is a massive frame drop due to v-sync (...
Hello, and excuse me if this has been asked previously. Does your asset work with HDRL and LWRP?
really loving your asset
Hello, I am running the trees created for mobile and when i test in the editor i can see artifacting on the trees. Is there a way to fix this?
Hi using behavior designer for my networked enemies, however the behavior tree will only see the client who is hosting the game and not the...
Hi, how does this differ from the built in instancing system unity already has?
Dito to this
cool thanks, i'll give it a try and let you know how i get on, thanks
Hello, i created a script that gets called from a behavior tree to deal damage to the networked player the enemy is attacking. I had it working...
Fix works, created a new UI button and hooked it up all good listing appear so super cool. I couldn't get Asteroid to work but not concerned here...
@tobiass The game will be a coop 2 player shooting game. I have been trying to figure out the best approach and i am totally new to PUN and BOLT....
Also one other question.. my player is going to based on only 2 players. So is it best to get Pun or Bolt?