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as soon as I connect to my scene with "River Auto Material" "Enviro" my screen darkens, but if I turn off the post-process, the problem disappears...
In this agreement there is no information in which engine I can use assets.
I apologize for the non-standard question. Can I use trees in projects created not on the unity engine?
Each texture has its own AO/Smoothness maps
here is the solution to this problem
Here's how the standard shader looks
I'm using Vegetation Studio and Microsplat, the problem is that the shadows from the plants turn black, does anybody know why this happens?
I understand that the megasplat does not have these functions, like the microsplat?
What can I do now to correct this mistake?
That's the kind of problem I've got, MegaSplat does not work Unity 2018.2.0f2
And another question. Can MegaSplat work directly with Vegetation...
It works, thanks a lot!
Subtraction does not work for me. What could I do wrong?
If there any way to set a fog around the perimeter but not in the centre?
I'm a little confused than "Enviro" is different from "UniStorm"?
These images for a better overview
25 new items
You can provide it before you send it to the store?
Old Furniture Pack V1.1 is available Link to Asset Store
A kit of old soviet necessary and decorative furniture. The number of copies allows you...
Hello! Have you done an ability to recharge any weapon in your plugin? If so, please help me to find out ho to use it or it requires to write some...
It would be good to get the creation of ways to travel AI