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Looks like this feature has been dropped on recent versions of unity....at least I could not find anything about it on 2018 versions of unity.......
Damn, its still exist in 2018.1!
When I click on any of prefabs in my project it's freeze unity editor for quite long time!
Impossible to work!
Thanks for reply anyway :)
I'm almost forgot about.... when do you plan to make saving presets ? It could be a good feature that save a time...
Great ! Thank you !
Since yesterday we have an issue with testing/playing WebGL content on cloud build website.
When we hit play it says "Internal Server Error"...
Thank you for your efforts !
I found out that as of today HashSet<int> still an issue in last version. Do you have an idea for workaround this problem on iOS ?
Same case for me here. We updated unity to Unity 5.3.2p2. And when on scene I click on any Vuforia preab like camera or targets it does crash with...
would you share the solution that you switched that is acceptable for mobiles ? Thank you !
Thank you !
We are using Mesh Maker in our project, and for other needs we have purchased DOTween Pro.
As you know there is a conflict:...
Same case for me.... same buid on iphone 6 is using much more less memory on main menu while same build running on ipad mini
any news guys why it...
Thanks, I will try... however if he does not response via official support mail, looks like there is also no chance to get an answer via forum....
Is the product owner is here ?
After quick play with generator I didn't found the way to save the settings/presets..... as I can see it can only generate/save into png.... is...
How ? Can you show me example how you have called logEvent from C# ?
Thank you !
Have same here, did you resolved it ?
Any news on this issue ? Seems to me it still not fixed 4.6.0f3. Or may bt there is easy workaround to be able to render to texture uGUI Canvas...
What is estimations for the release date ?