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It was mainly the mix between "cloth" and "close", and your nickname.
You are welcome. Let me know if you have any question
First of all, sorry for the late reply.
I feel that you are a french speaking person. If you want an answer in french please let me know....
The more you can share with me the more I can help. You can send me an email or PM me.
Can you send me a reproduction project, or do a deep profiling (by setting the Deep Profile option at the top of the window) and send me the...
You can find an answer in this forum post
Have a nice day
If the train is too close to the junction when the tickbox's value is modified, then the modified value will only be used at the next loop. Other...
Thanks for letting me know.
I can't reproduce your bug. This checkbox is part of my pre-release tests, so I am positive that I was able to...
Curvy 6.1.0 is live. Release notes available here https://curvyeditor.com/releasenotes.
Have a nice day
@smcclelland Hi. Is there any news about that awesome feedback?
Also, Curvy is on sale: -40% until Friday December 12 at 23:59 PT
What fo you mean by position of spline? Is yourSpline.transform.position what you need?
In one of my assets, I use GUI.Box to draw inside a tool window. The color of the drawn box is different when using 2019.3, it is darker. Did...
If I had to suggest something quickly, I would said:
Given two hollow tubes, A and B, and the two equivalents non-hollow tubes A' and B'
Sorry but no. If you find a way I would be interested in it.
You can lay splines at runtime through the API, but you will have to code your own runtime UI that links users actions to the API calls.
To keep everyone up to date: the issue was found, a hack was send to atomicjoe, and proper fix should be included in the next update.
Can you please send me any scene that has this issue?
That's the idea. Glad to see that this feature was helpful.
Compatibility with Unity Timeline is already there: the "Position" field I spoke about in my earlier post can be animated through the Unity...
Sorry for the late answer, I was on vacation.
A controller has a Position property (and associated m_Position field) which is a float that...