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Any plans to make it work at run-time, if so any idea of time scale?
Please any update on delivery estimate?
It's been a 36 days since release was "immanent".
Hello everyone - i've read quite a bit of this forum but have seen no mention of the Unity AR Package...
@jimmya thanks again for your pioneering...
Sorry just re-read again.. which platforms might it work on? We are developing for iOS and Windows.
many thanks for fast reply, at least we now know this limitation.
All the best
lovely plugin, sends our mails and attachments no problem, but it does not seem to handle a replyto address.
I have try two ways...
Hi, I am seeing data in the validator:
Event type: custom
In detail I see x,y,z,t data.
This seems to be correct....
we've had some fun trying to get GSFU and CloudImages to work on iPad without randomly crashing and came across this:
On this this...
Thanks Marcos! Sorry for late reply. Will have a poke as you say and get back if i get stuck.
Just imported and looking at CloudImages. We already use and like GSFU :)
I see one issue for us - we want to download all images...
Thank you. I wrote something along these lines. Thanks for the tip on Resources.UnloadUnusedAsset
Hello Renderheads team + community.
i'm using avpro to play a stereoscopic 360 spherical video. using google VR to split camera
the video is a 4k...
I would like trigger the additive loading on UI button press at runtime, unload the scene again on button press, and be able to juggle...
Hi @YanVerde any idea if/when the SSR will be implemented?
@AndrewRH Firstly, love AVPro, thank you.
I have just switched to using HAPQ for smoother play back, and it is smoother, BUT the player seems to...
We are looking for a water asset, with SSR that allow water in different areas at different heights in the same scene. Does your asset allow...
@Flow Fire Games As mentioned above by user "local306" when we use your script with the Oculus integration we get a black screen or no effect. Can...
The issue says it is fixed but many people are still commenting that they are having issues. Any updates?
Thanks devs patch works great.