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Is there anyway to toogle MeshRenderer at will through GPU Instancer?
How does HX Density Volume Script work?
Using Unity 2017.4.31 and whenever a UModeller Object is created, the colliders don't work.
Does this work with AI Pathfinding Pro?
When a 3D Model is U model-irized, and the UV is scaled, it doesn't update unless it is clicked. So assume I pull the green gizmo, nothing...
Do you have Unity 2017.4 version?
I would like to ask a generalized question, how is GPU Utilization and GPU Instance related? Please let me know, in some scenes, there is 35% GPU...
Does this have fog of war minimap? So I can show only explored areas of map?
Thanks and sorry for late reply.
Version: Unity 2017.4.13f
Color Space: Linear
Yes it does appear blacked. here:
Hi using the latest version of GPU Instancer the models in Prefab Manager appear blacked. I can't see them.
Would you mind creating a shader which gives access to all channels, rather than combining textures? I just want to drop and run. I know there is...
30 Seconds? Can you please put a video so I can do it that way. It is the thought process. I will be happy, because right now I have so many...
Hi, this is regards to creating Textures, I just find it a bit confusing.
I don't know how to generate Transculency Map, from what software do I...
Is there a quick way to sort out Decals by Layer? or by Name.
I bought both, Vegetation and Vegetation Studio Pro
I bought it, that is Racing Game Template and got IK Driver for free.
Three is UIButton, is all of UI Products included in Doozy UI Complete Management
One last question, so grass will work on mesh terrain including its bending in Vegetation Studio Pro