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I'm currently working on a Unity Extension which allows to generate delicious low poly terrain.
It can either be generated at design-time or...
Thank you - I also searched for that like half a day :)
I hope it is allowed to share code snippets here? :)
I scripted a simple event-system for my behaviours which allows routing any plain POCO...
Thank you really much, it works.
I really overcomplicated this. :)
I got a quad primitive which some objects in front of it. The quad represents some kind of wall. I want the wall to be visible from one side only,...