A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
Having anything on a workbench type system, for attachments or add player attachments. Thanks
Megasplat uses an Array and a rather complex Material, I think the Array could be easily accessed but its out of my technical reach.
Quick ?? How difficult would it be to integrate footstep manager with Megasplat terrain shader, because as you know Unity terrain shader sucks
Doesn't move faster than walk speed 1 and Increase Walk Speed value doesn't make any changes. Sprint works fine though.
Walk speed enabled, seems to be overwritten at run-time or not inoperable. Would there be something in feature settings that overrides that function.?
ok makes sense , ya ill wait for update for sure
Just a quick question and one ive had on my mind for a while, ive tried every kind of adjustment i can see for this issue. When switching from 3rd...
Cool, Congrats man..
I've integrated a ton of stuff and never had any namespace issues
Would like to add custom animations to each power, is this possible or can it be done with events? Im sure it will very much accommodate skills as...
Just throwing this out there, a auto hide HUD UI panel elements script and would be great to have re initiate upon certain conditions ie. gun is...
Weapon slots, can they be set to fade off after weapon equipped (8 slots)?
One question or request, is or will inventory objects be movable and/or able split stacks. Also where is the running change character transparency...
Ya, i found it after I made the post. Thought i got the post deleted. Thanks
How is it going, finally some spare time but got one of these after update!
The referenced script on this Behaviour (Game Object 'Right Dual...
Quick question, Ive always had mouse issues while inventory open, seems locked to a certain resolution, hard to control or drag items to hotbay....
Thanks, sorry didnt see that
Fresh project got this (
Assets/Game Kit Controller/Scripts/Camera/setTransparentSurfaces.cs(15,9): error CS0246: The type or namespace name...
YAH !!!! Finally :) That open up so much more options
Got to have a melee system, been waiting patiently.