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You're the best! thank you :)
Support for Better Shaders syntax would be most welcomed, yes.
I never said it did. I said:
and by "value" I mean the value you feed % with.
Great! thanks a ton! :)
Delete this folders:
Reinstall Bakery from the AssetStore and then update it using the menu...
Have you tried on a new scene in that specific project?
Does it happen on new scenes too? (checking if it's a project wide issue or just a...
Hire him. I know I would.
Of course I did! :D
And let me tell you: I was skeptical it would run smoothly by looking at the screenshots (that full 3D grass...) but I was...
Pretty impressive stuff! The movement is a little jerky but the environment is AAA and well optimized!
If I wasn't as poor as a rat I would hire...
Hello @AndrewRH ,
I just installed session restore and now when I enter play mode without any object selected, it automatically selects the last...
Yes, you're right, I just checked and you can't actually limit the scene view to anything lower than the monitor refresh rate. I guess your script...
That's one way of doing it, yes :P
Have you actually checked the preference option here?
Edit -> Preferences -> General -> Ineraction Mode:...
maybe the area light component should be enabled?
Also, try with an intensity of 10000 to see if it's really doing nothing.
Wait, you are using a light mesh, not an area light component.
Using a light mesh without any mesh isn't going to do anything.
-EDIT: ok I see in...
Yeah, and now I get insulted. Alright, bye.
Sorry! I didn't see the meta-forum section.
I didn't want to hijack or necro the thread and just pointed any readers to this thread instead were...
Well, ok then, we agree: I'm not defending lazy posting, hijacking a thread or being off-topic. None of this needs to be related to necroposting...
well, this thread here doesn't seem to agree.
That's why I made this thread in the first place: to clear things up.
Yeah but, then again, not everyone can fix a hard problem by himself and most of the time it's just people asking for help in the same place that...