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This is my code for grunt.cs and enemy.cs
public class Grunt :...
All I get are warning but it still happens.
Something very bizarre is happening, I tried commenting out code for an enemy class and they still move. Why is this happening?
I will try that. Thanks. They do actually face the player cleanly, but the rather strange teleporting happens.
transform.up = transform.position - Active_Ply.transform.position; I have this line before I set the velocity.
I'm trying to get a 2D object to move towards another, setting the transform down to be towards the enemy then using that to make them move...
When I try to set Rigidbody2D velocity it skips and warps everywhere;
RBody.velocity = new Vector2(-transform.up.x, -transform.up.y) * 2;
I will try this! I hope it's just what I needed, and not too difficult to use. Thank you!
Alright. Does that support posting screenshots then? It is indeed a mobile game.
Does anyone know how I can implement support for posting screenshots to Twitter? I know about some of Unity's functions for taking screenshots but...
I got it. I can do base.Taken() or whatever if I need the higher class called. Thanks guys!
And if I do that but call say like Get_Description() it will do it for the lowest level, like tool? Just checking.
So. Let's say I have an Item base class for a MonoBehaviour, and I make a class that inherits from it called tool.cs , can I use...
Hey. For some reason when I host a game, the match isn't sent to other people though I can see my own match when I host a game and...
I unknowingly had a large box collider in the scene which they were all in. That explains everything. I'm so sorry for occupying everyone's...
Hey, two things.
One when I try to do Rigidbody.AddForce( transform.forward * 30, ForceMode.Impulse ) the grenade just falls at my feet....
Local Player Authority was not checked on the prefab, I'm really sorry. Thanks so much for your help.
I'm still not able to get it working.
So I have it that when people join the lobby panel gets activated which is the same for everyone, and when someone starts hosting I have the lobby...
I think I found the problem, it was there was no EventHandler present in-scene Sorry everyone.