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I'll be darned. There is so many directions my Macbook's name can come from... Even my terminal name I see now is .. well anyways. It's a long...
A few things I discovered are:
1.) My computer's name is not 'kresimir-mbp'. Not sure why Dns.GetHostName() returns this. In computer's system...
Thanks a lot @greggtwep16 for looking into this!
I'm running Mojave (10.14.6).
Updated Unity Editor to 2019.2.
My local IP is 192.168.5.16...
That is correct, I'm using Il2CPP. Any recommendations? I tried googling for this error but found nothing of help. Thanks @greggtwep16 !
Hello @greggtwep16 ,
I am running Easy WiFi Controller on my Mac currently. However, on start I get SocketException: Could not resolve host...
Thank you for your response @rambod.
I haven't worked with 1.1.0 yet.
I'll let you know any feedback after I do.
I got collision reports well before a collision (and sometimes when the rigidbody was traveling in the opposite direction!).
Drove me crazy. I...
@rambod Just a thought: perhaps add a dropdown in the editor preferences for Remote Settings....
Thank you for the response!
That is what I'm doing now (time_before_first_ad, and time_between_ads - via Remote Settings, so I can do A/B tests)....
@ap-unity This is VERY helpful.
Still curious, does machine learning get the information from Unity IAP?
Any details you could share?
I’m just eager to get the...
Thank you for your response.
What am I trying to accomplish: implement as many possible events, so monetization's machine learning has as many...
To piggy back on the question.
There are 2 events.
1. Do I need to use either...
I am implementing the new Monetization SDK in my game. Sounds exciting!
2 of my placements have Ads & Promo content enabled, and...
Hello Unity folks,
I implemented the Monetization SDK, and am very excited to see what machine learning can do for my project.
Currently my game...
To test if it's bold:
bool isBold = (tmPro.fontStyle & FontStyles.Bold) != 0;
To remove ONLY bold:
tmPro.fontStyle ^= FontStyles.Bold;
I created a package out of Json asset (then added it to my own package as a sub-package), and did the same for Facebook SDK.
Got in touch with JetBrains support. Very helpful.
Rider 2019.1 can have this option unchecked "automatically keep editor files updated.." and it...
my use case is I am making a package to connect with server, also it uses Facebook SDK, and serialize/deserialize some JSON (Newtonsoft's...
I guess it’s closed? Link says not active.
I’m a dev, interested in tiny.