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Thank for repley, one more question. I cant fint [WorldMapSystem] prefab. Like on documentaTion screen.
NullReferenceException: Object reference not set to an instance of an object
NPCAiNavmesh.Update () (at Assets/FPRPG Source...
Any advice here?
Couldn't get a value from the given key: Tundra setting to default : Grass/n Add this to the texture atlas!...