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When I resize a normal map texture, it goes from purple to red (and looks funny in the material):
I don't see any channels.
Update: Got it:
Type: !rank programmer (to see the channels).
I'm not sure if this is only a...
Bug Case #: 1191965
When a cloud build is completed, a nice results email is sent, including the number of build warnings. My team would love to...
This issue continues to affect our team.
Here's some detail from a support request (case# 1191965):
When a cloud build is completed, a nice...
Is it possible to extend Maintainer? For example, to add a custom IssuesFinder type?
For example, let's say I wanted to test that all materials...
Great thanks, I'll check it out!
Is it possible to configure Maintainer issues search from script (a unit test in this case)?
For example, rather than using whatever the current...
Is there an API that I can call Maintainer from via script?
For example, is there a way for me to create a unit test which...
I see the same issues.
Often I'm unexpectedly finding a ProBuilder cube in my scenes when I'm editing them. Any ideas?
Never mind. Pinned Shape Tool window was doing it.
Is there a way to adjust the font colors? For example, the red text on dark grey is a bit hard to see.
Congrats to the Unity dev team for getting this out!
To optimize framerate, memory usage, or just about anything else, the shared wisdom is to "profile first, then optimize."
How to search for .DLLs, for example:
Hmmm... not sure...
Hi @RyanC, the slow-to-update test case project size is ~50MB:
Here's the project:
Hmm... with Unity 2018.3.10 and the v2.0 Collaborate package, taking a 1KB update still locks up the editor for almost 2 minutes:
Unity 2018.3.10, check! Standing by for Collaborate v2.0.0 package. :-)
Is there a target release date for the Unity 2018 Long-term Support (LTS) version? We're looking forward to latching onto an LTS release....
When is Unity 2018 LTS due to release?
Yes, but, the idea of source control is kinda to enable "time traveling". For example, reverting the project back to any point in it's development...