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Hi Chris, I am assuming you are using the @animation method to import your animation correct?
Have you submitted a bug report on this issue?
This has been confirmed as reproducible and we have generated a bug for it.
from the FAQ in external tools:
o_O I'm not sure what you mean by that
Edit > Duplicate
The keyboard shortcut is also listed there :)
Animation View video tutorial coming soon ;)
In order to get things up and running you will first need to clear out the old trial installation of Unity so:
Hmm Just to be clear, you haven't upgraded to 2.6.1? if that is the case we have a regression and it should "just work" in 2.6.1 also
What happens here if you hold down Alt after clicking the Unity icon?
if it opens up the dialog, and allows you to create a new project, do...
Hi, I've just done a bit of extra testing of this and can confirm that if you generate an animation clip inside iPhone, copy it to Unity, animate...
Incase you haven't already discovered it, there is a way in which you can rig your characters using Physique and then convert them over to Skin...
:D Great work.. can't wait to see it start trundling around and firing :)
Polycounts are always relative really, so its hard to say, but 4000 seems like a reasonable amount. I would suggest watching this video in...
You need to be a little more detailed with your description, what code are you using? do you have screenshots of what is occurring?
Just a quick follow up with this one in-case anyone else encounters weirdness like this.
The reason for the problem was that the project folder...
Crawley actually.. near Gatwick
In order to edit imported animation clips simply make a duplicate of them and open them up in the animation view.
I would suggest reading up on animation import:
Hi, I can't seem to unzip the file. I am working on mac so maybe it is an issue with that.
Can you confirm the version of the FBX exporter you...