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Yep yep! its on its way
This sounds like the way you are exporting your packages.
In order to export a single object (including dependent elements)...
With Windows 7 not being officially supported until 2.6 I wouldn't suggest using it as your primary development platform just yet.
Nice one :)
I'll check these out when I get some time today.
Welcome to Unity! :D
Can you send it as a reply to the e-mail you sent to firstname.lastname@example.org please? this will help to keep everything tidy :)
The mesh particle emitter is used to emit particles using the mesh as an source of the particles. So you could use this for say, adding a fire...
Yeah I'd advise getting a tape measure and ideally two of exactly the same cameras with the same settings etc. Also having more space and some...
the cheapest most awesome ghetto mocap system I have ever used is done by getting two cameras, aligning them on two sides of the "actor" and...
is it possible for you to send an e-mail to email@example.com with a copy of the .MAX file you are importing?
One solution would be to have a "dummy" camera and set the FOV as you like in the game view and use the "align with view" tool in order to update...
** sorry I mis-read.. didn't notice you meant scene camera **