A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
Is there any other way to deactivate the ocean on runtime. Or just make it invisible?
Hi, is there someone with the same error in VR?
When I look around the Volume Mask starts moving. Depending on the angle only...
Would be really cool to find a solution for this as the "FocusSquare.cs" was really practical
We have the same here.