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In the spirit of sharing - I was able to make a stand along Checkfor controllers (simplistic) that solved my problem...
any recommendations or techniques on how we may hide mobile controls when someone uses the joystick, keyboard or mouse controller and shows them...
Hey there, I am sure a simple issue/question..
I have created everything the way I like - all is working..but now into the detail.
I have created...
I am getting close to integrated rewired and the wrapper/integration that Invector has provided!
I have nearly all the rewired items...
One minor issue..(for shooter)
On a mac, when you aim, you cannot actually shoot because for some reason mouse0 cannot be pressed while mouse1...
Reinstalling VS2017 and will give it a try.
I am on 5.6 already - I don't think is an issue as it compiled and ran from the same unity build.
any luck @schmosef? or ideas? I would like to move back to VS2017.
Yeah, I published to my PC - and it worked just fine - once I tried to publish to the xbox - I kept getting the above error.
I suspect it must be...
Some Trial and error -
Turns out it is something in VS 2017, I reverted back to 2015 and it all seems to work perfectly!
Not sure what it is -...
I am currently getting this error:
Severity Code Description Project File Line Suppression State
Error DEP6720: Failed to deploy package 'Core...
Interesting - its the capsule solider - if I make the values:
Center 0m0m0 and Radius 1 andHeight 0 (y) he walks - but he does not collide with...
My AI seems to just float and not move.
I know this is likely user error, but can you point me in the correction direction?
Invector, Look forward to it!
Thanks for all of the Hard work!
Well.. I actually published in on the Xbox one using (UWP).. since MS just released the ability to deploy it and use a commercial device as a...
Its a problem with building for the windows store - It appears as though that function does not exist in the .NET framework used for...
In the file LockOnTarget.cs
The line:214 - reads:
System.Array.ForEach<RaycastHit>(targets, delegate (RaycastHit hitOther)
It is throwing this...
I did. I do not even see the time? Its quite odd.
Hey guys, I am just getting a blank, black screen - has anyone had that issue? (on the secondary watch screen)
I have been able to create and add the extension, however I am just getting a blank (black) screen on the secondary watch display.
Hehehe thanks, I took the 5 seconds to write it myself! :) Should have did that before replying!