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so i was updating my prefabs, referencing all the objects accordingly but then my game stopped
working, and its only working in 1 out of 3 scenes...
i have this script where i click on my cubes and they turn to their respective color, but i can also change to the ball color and i dont want...
i was getting a component with getcomponent<CountDown> where the gameobject hadn't that
component i had to findobjectoftype<CountDown>
i have no idea why is this happening, my game object simply gets destroyed at the game start
sorry i already fixed this
i appreciate the help anyway :)
I'm not trying to disable the ball I'm trying to make the timer show on the screen
hello i have this cube that should turn to true when my ball steps on it but it's not turning true
only if i print it to console. why is it not...
That's what I find strange I didn't Change anything
idk why this happened, my gameobject was moving with keyboard using crossplatforminput
but then i switched to joystick and tried to change back to...
so icant compare 2 material colors?
hey i'm trying to compare my ball color material to a cube color material
they both have the same albedo color, and i even duplicated the ball...
Hello i have a ball that needs to change color in order to get past a colored path.
if the path is red the ball needs to be red in order to go...
i'm trying to make my ball jumping only when reaches the ground and can't jump more than once
in the air, i don't know whats wrong but that's not...
just trying to kill my curiosity here, i found out many games were made by one person
but mostly in godot or game maker, is there any unity games...
im getting this side black bar, when i try to open inspector window i get a null reference
how can i fix this?
yea but doesn't let me publish my game
i'm trying to upload my game to play store but i get this error message saying
my apk isn't optimized how can i fix this?
im trying to build my game for android but i keep getting this error
when i click ok these errors appear. but no errors if i dont build...
hi guys anyone know why aren't my unity ads showing? i enabled test mode but it isnt showing
i even put a debug.log where the ad script is located...