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i'm getting an out of array with this i dont understand why
this will only kill me if i put world collision, but the particles will fly randomly around
my particles aren't debugging or hitting my game object for some reason, i literally have the particles right in front of my game object and i'm...
i am having this error when i try to run my coroutine
Coroutine couldn't be started because the the game object 'Player' is inactive!
if i try to add an array of colliders to my trigger by object will get killed by anything
that has a trigger. how can i solve this?
i have this explosion particle effect childed to a gameobject but when i destroy the gameobject
the particle effect is destroyed too, is there a...
yes i know but i can't add it either. the function that i want does not appear in animation event
yes but i cant even choose the script i want to add
still needing help please
why i can only add an animation event from 1 script? i have my other script with public function too [IMG]
When I die I want to instantiate particles
But they keep rotating I want them to stay still
is there any way to constraint particles rotation just like in rigidbodies?
i think it works if you add diferent cameras to different scenes i will try this thank you
won't this give the same result, since i have to change the script for a different skybox?
i already tried to add to camera and it changes for...
anyone know why is this happening?
i'm trying to have a different skybox per scene but when i change a skybox on
one scene, it changes for all my...
i wanted to create my own assets and background assets for my games
i always liked low poly art. anyone knows a good tutorial to learn?
a lot of null reference errors when i have everything referenced