A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
I think its because it depends country by country, if you live in Monaco tax doesnt even exist, even Google has an offshore account so they too...
Why not just build the APK file and then copy paste it on the phone. A ton of things can go wrong with build&run on the phone directly.
Isnt everything sold over the Internet un-taxable, I remember when they tried to tax Amazon and it was like a no go or something.
Is there no longer a free version like the UDK with the Unreal Engine 3 ? Well if so...I see no competition.
Well they are paying off Apple but by proxy as Apple gets a chunk of IAPs.
Which simulator has this text ? The Xcode one ? Never seen this before.
They are changing both the App Store and Google Play in about a month or so, then I hope there will be some gains.
• Yutu Aliens •
Yutu Aliens is a quick and fun game that requires particular attention and will challenge your reflexes the hard way....
UPDATE --> Version 1.18 out today, complete artwork overhaul done
Awesome-sauce, just went through 10 Admob Unity plugins and every one had a different bug.
There is no MAIN ACTIVITY in the Android manifest, there is a only MAIN action <action android:name="android.intent.action.MAIN" />
Try messaging the creators of the packages maybe the submarine guy can help you, Im pretty sure you wont be able to just replace images, the other...
Please post a link of some sort for the fix, or at least some info.
What is the actual size of your APK now ? Before the split.
I dont think they will remove the GameCenter but a redesign will probably happen.
Ok, I tried Unity from 4.3 to 4.5.1 and tried putting Dalvik under Proxy and also every other combinations possible in the Android.xml and Admob...
You have some free ones also
You may want to remove the white background on those buttons.
Well you can choose the resolution you need or the overall settings for various Android devices.
Or you can just authorize more devices, I think the cap is like 20 or 100 for a team.