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Increase the "Far" parameter under the clipping plane option of your camera.
Hey @Vondox , from script is possible to sync the time / weather between the HDInstance and LWInstance before activating one of them? Or i have to...
Those are the new features comparing to the NGSS 1? Which are the main differences between the versions?
Hi @Vondox, what is the difference between those options?
Hi @SickscoreGames .Instead of keeping the player reference at the center and move the map, is possible to keep the minimap static and move the...
Hi @Vondox , do you have plans to add lightning to enviro? Or do you recommend a third party solution with easy integration for that?
No, thanks. And now with the Discord Store giving 90% of the revenue to developers that's a bigger no!
Hi @eskovas , is possible to make FPV work in a World Space Canvas?
Hi @AndrewRH, does the version 3.10 (script v3.14) support multiple camera recording?
I avoid update assets in my project unless strictly necessary
In my case the jittering stoped after i updated to the latest version and changed the update mode to FixedUpdate in the cinemachine brain
Done that and is working. Thank you
Hi @Gregoryl any chance of the asset store version be updated? Or is possible to download this preview version with 2018 editor and export the...
I'm using the 'First Person View' from @eskovas and got great results for my use case...
Thank you! For the projection part, i'll be using the global color map from the terrain shader (micro-splat), so i can use as a blue print of the...
Hi @raoul is possible to export all the road network 'top view' as texture?
Also, is possible to project a texture onto terrain to use as...
Hi @Vondox . Is the normal behavior the SkyDome transform be modified while in Play mode? Or i'm missing some configuration variable?
When i hit...
Hi @larsbertram1 i'm trying to use ATG (VS Instanced Foliage Shader) with the NatureManufacture's foliage pack that has Vegetation Studio prefabs....
Yes, with regular and mocap based animations, also you can use with inverse kinematics.
I forgot the doc link:
Hi @Vondox ! Do you have any idea why is that happening?
If i disable Enviro Sky Rendering Component the "light leaking" disappears