A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
Im using 2019.3.0a8
I updated and reimported UMA, now I got one issue:
Assets\UMA\Core\Editor\Scripts\OverlayLibraryEditor.cs(164,51): error CS0234: The type or...
I keep getting these errors:
Assets\UMA\Core\Editor\Scripts\OverlayLibraryEditor.cs(164,51): error CS0234: The type or namespace name...
Im making a setup screen for my sports game. What i want it to do is to enable the controller icon if it detects the controller
I had created a collider and a slot for the collider. Should I use the text recipe or the wardrobe recipe?[ATTACH]
I will get to my last problems later, I used secretanoraks legacy script to create spectators
public UMAGeneratorBase generator;
I don't have character controller on the DCA
Is there any way I can load it without the capsule collider?
I only have the capsule collider on the DCA and the mesh collider on the ropes corners and ring canvas
The DCA keeps floating when I run the game
My fighters don't but the others have an error that says "____ has a mesh but no material"
For some reason i cant get the clothes to appear on the the avatar. I put the recipe on the avatar and i put the slots and...
When i animate the avatar, it keeps doing this
I had setup the model as the wardrobe and it still wont appear on the UMA[ATTACH] [ATTACH]
Is there any way I can replace the input field with Xbox gamertag?
When i build a game on Windows 10 i keep getting errors
How do I use multiple meshes to make a slot?
I had setup a script to generate my spectators
// Create a new game object and add UMA componenets to it...
I tried it but it don't work
I tried that but the animation wont work I had checked this code and the animation still wont work
float v2 =...