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This asset has ground units and flying units... right?
Due the blue background it was difficult to see for me. However.. excellent and i just purchased it from the asset store!
To make it complete for my project I need air units. Would this be easy to implement (for you) inside the asset store package?
I did a few testings and if I destroy/reload the EchoCoreManager prefab and my lights which are a child of the EchoCoreManager prefab then It's...
The follwing shaders:
I'm currently testing a game on Windows phone and found out that after the game resumes from the Windows background all Core Framework...
I spent some more time on this issue. I builded a scene with a non-moving camera that is looking at a cube (taken from the hiccup master...
From my point of view the profiler is not build for this kind of failures. It's more made to find slow impact things inside the "Unity Editor...
This behaviour also happens inside the profiler if it needs to stay in touch with an out of sync measuring. Lets make an assumption and say the...
I filed a bug to Apple. case number:
I also included a link to this topic. Lets hope that they have a clever solution. ;)
Unity 5b16 has the same problem. I will create a bug report for Unity 5 too.
I Agree that this workaround should not be a permanent fix.
In my case I worked for 320 hours on an update and I can't publish it anymore.
I found with google a workaround for this issue but not sure how to implement it properly:...
In my case the hiccup is caused by a crashreport. The app itself just runs rock stable while the report is written in the background. :D...
I'm also interested into this kit. Are the ball physics fully 3D driven or are they somehow 2D restricted (for example rigidbody y axis is...
I updated the game. It's now also compatible with iPhone devices (4S or higher). The game is for the whole weekend free.
The above settings are fixing the problem. I also did a little check with reflector and the encryption is in place.
I created a stripped project which contains the audio and some graphical effects. The audio in this stripped project is ok (no stutters).
I will compile a little demo project and post the bug number here. Please allow me a few days to create it. This month I have only the evenings...
I have a 520 and 1520. Both are on the 8.0 version.