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This is incredible.
Can't wait for it to be released to add it to my project.
Great work Archanor!
Hi, by chance did you ever get an answer to this?
I was hoping that by now the Unity DOT physics or current physics would be deterministic.
Also a "Particles" folder icon would be nice.
Thanks Freya. I've seen some pretty cool things being done on twitter with #madewithshapes and I was just wondering if there are more resources...
Is there currently any good resources for tutorials and tips and tricks for using this plugin?
I feel like there's so much more I can do with it,...
I like the new update. Is it possible to show the icon name in the new picker? Even on hover (tooltip) would be fine.
Also, can a "Timelines" icon...
Hi, I noticed that Pun 1 is on sale, although you recommend using Pun 2.
If I purchase Pun 1, is there an upgrade path to Pun 2?
Same here. Seems that the website is down.
Those wheat prefabs are exactly what I was looking for!!!
That's not true. Their support page has a ticket / bug tracker which you can use to submit bugs. The discord is simply for immediate assistance...
This is a tough decision, but it seems as though all efforts are being made toward making URP the new standard pipeline as soon as possible....
+1 for open source.
Oh, how did I miss this, lol.
Hi, Now that the asset store v1 has been completely removed.
Can we get notifications on the new store? I've been using the old store to see...
Awesome, I'm looking forward to that bundle. I'm always impressed with your work so I'm sure I'll use everything you add to that bundle.
This looks great, and the the idea of more like these sounds very promising.
Would you be considering releasing them as a bundle / single asset?...
I'm glad this asset was updated for 2019.3, I've always been a fan of what this does.
I haven't tried using it recently, but how can it be used...
I've always been curious about writing a plugin like this. Do you think its technically possible to port this to VST?
Very cool. I'll check this out later today.
How did you do the audio processing? Is it also built in C#?
Just general workflows. I usually pick up a thing or two that I didn't know or think of when I look at others' workflows.
For shadows I can also...