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it's something like
if you want to get text height u need set the vector2.x to origin rect width.
than u will get right height depend on setted...
hi，the link is broken now.
Anyone knows What's WatermarkRender in Profiler means?
I have no Such WatermarkRender things in project.
I want to use AssetDatabase.CopyAsset to copy my asset. I want to Identify it's sub asset when copy over.
First time I use sub asset name to...
HDRP Skin Test (Adam CultLeader)
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Error:Instancing: Built-in property 'unity_LODFade' has wrong type. Expecting: float2.
is there a way to look up shader code created by Shader Graph?
Red channel: Metallic mask. 0 = not metallic, 1 = metallic.
Green channel: Ambient occlusion.
Blue channel: Detail map mask....
Some Wiki about SRP and HDRP，You can find Wiki about Main Lit Material now. (Mask Map , Map input and other content about Lit Material)
Make some test with Unity3d's Viking Village Demo using HDRP.
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Create custom HDRP shader using Shader graph ? I wonder shader graph can well support custom HDRP shader now. do u using shader graph version in...
Cool. Unity3d's HDRP LayerLit use vertex color to blend different layered materials too.
MeshRenderer render = childTrs.gameObject.GetComponent<MeshRenderer>();
if (render != null)
Do we can set MeshRender's LightmapParameters with script?
Can we use Job system and ECS to make Editor development? like Editor Mode Animation system play around animation data in the Editor Mode. We can...
Does Job system & Ecs will be used on Editor Script?
I wonder we can use ECS and Job system to make Editor script too.
I found a lot of new cool stuff in the "Features" folder,
All these features are needed for "Book of the dead" specific?
Does all of them will be...