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Sketchfab preview of my new asset, soon available on the Asset Store:
Treasure Chest, complete with removable doubloons. Parts are separated, so...
However you may expect alternative poses in the near future!
:) It is not at the moment, but I cannot exclude to make a rigged version in the future :)
Enrich your scenery with this high quality stylized statue of Anubis. Hand painted, carefully detailed, with a little touch of sci-fi.
Hello, ironcladmerc, thank you for your interest in this package.
I found the shader to have a compatibility issue with Unity 5.4 and higher, i am...
Thank you! I am working on the new version in these days, with improved visuals, new modules and features.
New version of World in the Pocket - Urban is under version review.
New Overpass Modules
New Decorative Fence Modules
I did it this way:
float x = 0, y = 0, z = 0;
if (Input.mousePosition.x < scrollArea)
x -= scrollSpeed *...
Solved using transform.Translate.
You are right. I was using Lightwave 3D terminology :)
Ok, I think I got the point. I'll do some test with it, thx!
What I want to move is the null, parent of the camera.
Basically I want to move it on its local coordinates. I am not sure that calculate world...
I have a camera, child of a rotated Null. This code makes the null move when mouse is on border of the screen.
Script is on the Camera.
Quick preview of the upcoming update for World in the Pocket - Urban
New overpass modules
New decorative fence modules
New props and...
Version 1.2 is under review!
New feature include an emission texture which you can tweak for day or night scene, using the same material...
Hello, this is just to let you know version 1.1 of World in the Pocket - Free is on the Asset Store.
Featuring updated visuals, new vertex color...
I don't remember exactly how was the lighting setup for that image, but i think you can try the one in the screen attached. I highlighted the most...
Now on the Asset Store
Free sample modules from the upcoming asset World in the Pocket, for your consideration.
Low poly, cartoon/flat look,...
Thanks a lot! Ook :)
Great shader. I am working on an asset for the assets store: modular models for urban enviroment. I am using vertex colored...