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Exactly, if you like to build web games for iPhones, Canvas2D it the only nice way. WebGL is not supported ;(
Why will you guys not support Canvas anymore?
Amazing job guys! Really appreciate the update! But why not first fully support 2D? Before moving on to 3D support and IOS/Android?
I have the same issue, the only option would be creating you own keyboard ;(
Really hope they don't reck all the stuff made in C#
Can't wait for the update!
Would be nice if there was more information on how to integrate custom modules in Tiny mode C#