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A long time coming. Great work.
@Demostenes, fair enough.
Let's just hope Unity finally get around to doing something about their Terrain tech.... next update.
There's so much...
@Demostenes, It's clear you want your opinion to be established here, but let's not insult people just because their's differs. Let's be cool....
Nice find Lars.
Are you interested in how to go about creating your landscape or rather what the performance costs are?
Tweaked Terrain brushes and specular on the Terrain materials is a good start.
This promises to be the best update yet. Can't wait.
That said I sure do hope Terrains get some much needed love soon.
I'm getting the black on my macbook pro
Nose, great work.
I have the blue outlines also, otherwise looking good.
While using Unity3D as a Terrain Editor over the past 3 years I've collected some thoughts on how the workflow could be improved. It's just basic...
The Terrain Toolkit has it's uses, it would be good if you could build on top of what that already offers.
What would really be great is some...
dkoontz "There is no built in "go to the next tween" functionality. Setting a delay on the 2nd and starting them both is a good way to go"
I'd like to see it~ Can you post the graph or pm me or...how do we do it here?
Apologies if this has been explained already, I did a search and couldn't see anything...
But does anyone have any clues as to why this texture...
Grats on your move to Unity~
Great stuff. Thx for passing it along.
"'Third Person Camera' is defined multiple times / 'Third Person Controller' is defined multiple times"
I've [re]downloaded Unity3D's new 3rd...