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The snow shader looks really good. :)
I guess you can use the coverage mask functionality to do all kinds of different biomes like desert, etc..
Hmm.. I wonder if I can integrate it with Gaia, like how Polyworld does. Thanks for information.
Yeah, desert wouldn't contain those trees, but...
I have a few questions.
1. Can I use any tree mesh and apply your shaders or I have to use only your assets?
2. I wonder how I can do the desert...