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Yeah, my terrains are 32x32 meters (it's a tile-based game with 1 "meter" tiles). Since it's a procedurally-generated terrain I start the...
Hi there! I've been using ATG for a while now to put grass on procedurally-generated terrain. It's worked pretty well for me so far (I just have...
I'll bump this since it's a new week and I still hold out hope that someone has run into this. Any thoughts?
I've got a problem with my game where after a few minutes (better or worse in certain areas) I get a crash: UnityPlayer.dll caused an Access...
Just what I would need: I had my finger on the "Buy" button but then I saw the issues with 2018.3. Eager for an update!
Hi there! I've been trying the horizontal layout with the side-by-side error/callstack columns. It asked me at install time if I wanted it and I...
Yay!
Any update on 2018.1 support? Sorry, I'm just all stoked to use ATG!
Nah, I appreciate it but it sounds like things are coming along for an update so I can wait. I was just all psyched to use this new package and I...
Welllll the 2018 beta's been around for a number of months, and since I really need the shader graph I didn't think it absolutely reckless to...
Hi there! I pickup up ATG because of the recent sale and tried to set it up in the newly-released 2018.1... However just playing with the...
Thanks, I appreciate your followup and customer service thus far. It's a good tool and I want to make increase my use of it moving forward!
I'm confused, the new patch claims it supports 2017.1 but with all these errors I can run my game with some inconveniences but I can't open...
Thanks! Yeah I found that also. I just assumed there was something I was doing wrong since the issue has been around since 2017.1 and the patch...
Nnnnerrrpp. Still happens in 2017.1. Complains when I install the asset (fresh again) that it uses obsolete APIs. Still hoping for a steer from...
I see. Yeah I saw the new patch drop and it said "2017 support" so I assumed it supported the newest, shiniest version of Unity since they both...
Hi there! I'm super-excited about the update to Easy Decal, but with updating both to 1.6.7 and 2017.2 (sorry, it's not clear which initiated the...
Hmmm... I guess I got it. Just did everything by hand, "From Sprites" didn't really work at all for me. I made my original atlas like a year...
Hey there: I've been using your decals for a while to project roads as part of a randomly-generated map on a heightmapped terrain and the results...
Just couldn't wait! Purchased #1, looking forward to more. :-)