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Having an issue right now with Unity 2017.1.03f (and latest Rewired) where Unity will just freeze up when I hit play? It's only happening on one...
This is still not working for me. Would love some kind of official update on this with an ETA. We rely pretty heavily on cloud builds now (and...
Any word on the progress of this? Really need this to get working again for my current project/client. Thanks.
Having the same error as well.
Does this not have the nice falloff curves of the original version? Do I still have falloff control at all?