A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
Cool, thanks for the info!
Thanks a lot, removing alpha:fade did indeed make receiving shadows work! :)
alpha:fade is probably not needed for what I am doing, but I guess...
That pragma gives me the following:
Shader warning in 'Custom/Standard Two Sided Soft Blend': Unrecognized #pragma directive: addshadow at line...
The above shader doesn't seem to receive any shadows from other objects, how can I add this feature to it?